News
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Seniors in digital media studies present capstone projects
Tue, 18 May 2021
Undergraduate students showcase how digital media can help address real-world problems.
Continue ReadingCapturing an audience with K-pop and classical music
Wed, 11 Nov 2020
Classically trained Rochester graduate Emma Chang ’20 has become a YouTube sensation by sharing her musical expertise and interest with fans of the worldwide pop music genre.
Continue ReadingSenior capstone projects merge technology and humanities through digital media
Thu, 09 May 2019
From virtual reality projects that foster empathy for the deaf and hard of hearing to a video game that supports English language learners, five teams of digital media students tackle real-world problems.
Continue ReadingSaving the lost text of a Torah scroll
Tue, 19 Mar 2019
Professor Gregory Heyworth and his digital media students are using different wavelengths of light to reveal illegible text that could create a sacred, tangible link with Jewish congregations lost to the Holocaust.
Continue ReadingMeet this year’s winners of the Goergen Award for Excellence in Undergraduate Teaching
Tue, 16 Oct 2018
Hayley Clatterbuck, an assistant professor in the Department of Philosophy; John Lambropoulos, chair of the Department of Mechanical Engineering; and Michael Jarvis, an associate professor in the Department of History are being recognized for their distinctive teaching accomplishments.
Continue ReadingStudents design voice-activated app to reduce food waste
Mon, 07 May 2018
Pip, an app developed by a team of graduating seniors in the Digital Media Studies Program, will let users check their fridge or freezer wherever they are using only their voice.
Continue ReadingSeniors in digital media showcase projects
Wed, 24 May 2017
“All of these capstone projects were completed, had successful launches, and will live on after their creators graduate,” said Michael Jarvis, director of the Digital Media Studies Program.
Continue ReadingVideo games and online games breaking boundaries
Tue, 25 Apr 2017
At the "Breaking Boundaries: Video Games in Teaching, Learning, Research, and Design" event, students and scholars discussed the impact of video games and online games on learning and culture, while getting a chance to play.
Continue ReadingDigital media team reaches round of 32 in Student Startup Madness tournament
Tue, 19 Jan 2016
A company run by four seniors has reached the final 32 of Student Startup Madness, a national collegiate competition for digital media startups. More than 100 teams applied.<br /> The company is called “thinc.” and features a website that displays the front pages of college newspapers across the country.
Continue ReadingWhat’s in a game?
Tue, 19 Jan 2016
Senior digital media studies majors (from left) John Lockard, Yukun Liu, Gina Fabio, and Lean Mateos, are creating a video game set in a war zone. But to win the game, the object is not how many you can kill, but how many can you save.
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