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 February 13, 2018

Training brains—young and old, sick and healthy—with virtual reality

Brenna James '20, a member of the women's basketball team, suffered a concussion in high school. Rochester researchers are using virtual reality to study how concussed patients' eyes track and move across the visual field. The goal is to create therapeutic treatments that can be used at home by patients.

An accidental discovery by Rochester researchers in 2003 touched off a wave of research into the area of neuroplasticity in adults, or how the brain’s neural connections change throughout a person’s lifespan.