3D Digital Archaeology: Reconstruction, Analysis, and Conservation of Cultural Heritage
Event date: December 4, 2013
Noon - 6:30 pm
Eisenberg Rotunda of Schlegel Hall
University of Rochester
The Symposium is free and open to the public - lunch is included. To register please contact Renato Perucchio at email@example.com.
Co-sponsored by the Humanities Project, University of Rochester School of Arts and Sciences; the Central New York Humanities Corridor, from an award by the Andrew W. Mellon Foundation; and by the Program in Archaeology, Technology, and Historical Structures through the Selwyn Endowment Fund.
Organizers: Renato Perucchio, Mechanical Engineering, and Director of the Program in Archaeology, Technology, and Historical Structures, University of Rochester, and Elizabeth Colantoni, Religion and Classics, University of Rochester.
The objective of the symposium is to discuss state-of-the-art multidisciplinary issues bridging the humanities and the applied sciences related to 3D modeling, visualization, and analysis—including engineering evaluations—of complex archaeological structures and data. The one-day symposium consists of presentations followed by a roundtable. Leading researchers will outline current work and cutting-edge applications in virtual archaeology and digital humanities as well as in image processing, dynamic monitoring and structural analysis of monuments. In the following roundtable, invited participants will discuss how they use or envision use of 3D digital modeling in their present or future research or in the field of material cultural heritage broadly conceived.
The field of 3D digital archaeology is undergoing a dramatic growth, creating the ground for emerging multidisciplinary methodologies for the study and conservation of cultural heritage. A broad spectrum of 3D technologies—ranging from GIS to laser scanning and virtual 3D modeling—are increasingly being applied in a variety of fields in the humanities including archaeology, architectural history, anthropology, and art history leading to major changes in the way these disciplines are conducting their work. On the side of applied sciences, similar 3D digital technologies are finding increasing applications in dynamic monitoring, visualization, and engineering analysis of cultural heritage with particular application to complex archaeological structures. At the University of Rochester there is a growing interest in 3D digital modeling in several programs in the humanities, spearheaded by faculty associated with the recently established programs in Archaeology, Technology, and Historical Structures and Digital Media Studies, and with dedicated support by the River Campus Library Digital Humanities Center. In the applied sciences and engineering, a long-standing interest in 3D digital modeling has produced pioneering work on solid modeling, on the structural analysis of monumental archaeological complexes, and in virtual and augmented reality. The symposium will foster the interdisciplinary dialog on 3D digital archaeology necessary for the development of innovative and potentially far-reaching multidisciplinary approaches.